Minotaurs
Not the friendliest of races, their prodigious strength makes them equally feared and admired. As minotaurs have become civilized, their horns have become a source of adornment and are not use for fighting, but do give them additional bonuses to avoid being stunned do to the thick surrounding skull.
Minotaurs generally grow up underground in a winding passages. They learn at an early age not to get lost and apply this knowledge to their movements above ground as well.
Their great strength makes them excellent fighters and serves to overcome their shortness in dexterity as rogues. They have no specific love for magic but do not revile it either. The rare minotaur has decided to become a priest, if only to join the necromancer guild eventually.
Racial Skills:
Skill Level gore 18 sense direction 38